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Best Ammo System Champions – Recommended Picks by Role
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Jayce
MID
#1
Summoners
Flash
Teleports you a short distance toward your cursor.
Ignite
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Spell Order
Q ➜ W ➜ E
Items
Youmuu's Ghostblade
Activate to greatly increase Move Speed
Ionian Boots of Lucidity
Increases Move Speed and Cooldown Reduction
Manamune
Increases Attack Damage based on maximum Mana
Serylda's Grudge
Edge of Night
Periodically blocks enemy abilities
Guardian Angel
Periodically revives champion upon death
Runes
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Kog'maw
MID
#2
Summoners
Flash
Teleports you a short distance toward your cursor.
Ghost
Gain Move Speed and ignore unit collision for the duration.
Spell Order
W ➜ Q ➜ E ➜ R
Items
Dusk and Dawn
Sorcerer's Shoes
Enhances Move Speed and magic damage
Shadowflame
Rabadon's Deathcap
Massively increases Ability Power
Void Staff
Increases magic damage
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Runes
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Last Stand
Deal more damage to champions while you are low on health.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Overgrowth
Gain permanent max health when minions or monsters die near you.