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Best Hard Snowballer Champions – Recommended Picks by Role
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Darius
JUNGLE
#1
Summoners
Flash
Teleports you a short distance toward your cursor.
Smite
Deals true damage to a monster or minion.
Spell Order
Q ➜ E ➜ W ➜ R
Items
Youmuu's Ghostblade
Activate to greatly increase Move Speed
Boots of Swiftness
Enhances Move Speed and reduces the effect of slows
Dead Man's Plate
Build momentum as you move around then smash into enemies.
Force of Nature
Move Speed, Magic Resist, and max Health Regeneration
Sterak's Gage
Shields against large bursts of damage
Thornmail
Runes
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Axiom Arcanist
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Fizz
JUNGLE
#2
Summoners
Flash
Teleports you a short distance toward your cursor.
Smite
Deals true damage to a monster or minion.
Spell Order
E ➜ W ➜ Q ➜ R
Items
Dusk and Dawn
Sorcerer's Shoes
Enhances Move Speed and magic damage
Nashor's Tooth
Increases Attack Speed, Ability Power, and Cooldown Reduction
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Rabadon's Deathcap
Massively increases Ability Power
Void Staff
Increases magic damage
Runes
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Sudden Impact
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste for each collected.
Treasure Hunter
Unique takedowns grant additional gold the first time they are collected.
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Master Yi
JUNGLE
#3
★
Hard Snowballer
Assassin
Auto Attack Based
Chases
Damage Reduction
Deletes ADCs
Empowered Auto Attacks
Expert 1v1er
Fast Jungle Clear
Fighter
Gap Closer
Immunity
Late Game Monster
Objective Shredder
Percent Max Health Damage
Point and Click
Power Farmer
Primarily Jungle
Reset Snowballer
Self-Heals
Slows
Speed Demon
Spells Bounce
Sustained DPS
Tank Shredder
Top
True Damage
Untargetable
Summoners
Flash
Teleports you a short distance toward your cursor.
Smite
Deals true damage to a monster or minion.
Spell Order
Q ➜ E ➜ W ➜ R
Items
Kraken Slayer
Mercury's Treads
Increases Move Speed and reduces duration of disabling effects
Guinsoo's Rageblade
Experimental Hexplate
Increases maximum Mana as Mana is spent
Death's Dance
Guardian Angel
Periodically revives champion upon death
Runes
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cosmic Insight
+18 Summoner Spell Haste+10 Item Haste
Rengar
JUNGLE
#4
★
Hard Snowballer
Ability Resets
Armor Penetration
Assassin
Attack Speed Boost
Bonus Health Scaling
Burst
Chases
Combo Heavy
Deletes ADCs
Diver
Early Game Monster
Empowered Auto Attacks
Empowered State
Expert 1v1er
Fighter
Gap Closer
Mid Game Monster
Mobility Spammer
Primarily Jungle
Roots
Self-Heals
Slows
Stealth-Invisibility-Camo
True Damage
Unstoppable
Summoners
Flash
Teleports you a short distance toward your cursor.
Smite
Deals true damage to a monster or minion.
Spell Order
Q ➜ E ➜ W ➜ R
Items
Umbral Glaive
Provides trap and ward detection periodically
Ionian Boots of Lucidity
Increases Move Speed and Cooldown Reduction
Profane Hydra
Lord Dominik's Regards
Overcomes enemies with high health and armor
Edge of Night
Periodically blocks enemy abilities
Infinity Edge
Massively enhances critical strikes
Runes
First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Cash Back
Get some gold back when you purchase Legendary Items.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an Elixir of Force.Upon reaching level 9, gain an Elixir of Skill.
Cosmic Insight
+18 Summoner Spell Haste+10 Item Haste
Sudden Impact
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Zed
JUNGLE
#5
Summoners
Flash
Teleports you a short distance toward your cursor.
Smite
Deals true damage to a monster or minion.
Spell Order
Q ➜ E ➜ W ➜ R
Items
Voltaic Cyclosword
Ionian Boots of Lucidity
Increases Move Speed and Cooldown Reduction
Axiom Arc
Serylda's Grudge
Edge of Night
Periodically blocks enemy abilities
Serpent's Fang
Runes
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste for each collected.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.