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Hecarim

carry Champions like Hecarim

the Shadow of War

Best Hecarim Builds & Runes (Patch 26.13)

Ghost
Ghost
Gain Move Speed and ignore unit collision for the duration.
Smite
Smite
Deals true damage to a monster or minion.
Q ➜ W ➜ E
Spear of Shojin
Spear of Shojin
Reduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
Black Cleaver
Black Cleaver
Dealing physical damage to enemy champions reduces their Armor
Death's Dance
Death's Dance
Endless Hunger
Endless Hunger
Maw of Malmortius
Maw of Malmortius
Grants bonus Attack Damage when Health is low
Youmuu's Ghostblade
Youmuu's Ghostblade
Activate to greatly increase Move Speed
Stormraider's Surge
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Nimbus Cloak
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Triumph
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Legend: Haste
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
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Champions Like Hecarim – Similar Picks by Role & Playstyle

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Sivir
Sivir
CARRY
A
A-Tier Meta (Free Preview)
This is live meta data from the current patch, updated daily. Premium members see the S/A/B/C tier on every champion. Tap to unlock them all.
#1
View All Empowered Auto Attacks Immunity Self-Heals Speed Demon
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Barrier
Barrier
Gain a brief Shield.
Spell Order
Q ➜ W ➜ E
Items
Essence Reaver
Essence Reaver
Navori Flickerblade
Navori Flickerblade
Infinity Edge
Infinity Edge
Massively enhances critical strikes
Lord Dominik's Regards
Lord Dominik's Regards
Overcomes enemies with high health and armor
Bloodthirster
Bloodthirster
Grants Attack Damage, Life Steal and Life Steal now overheals
Guardian Angel
Guardian Angel
Periodically revives champion upon death
Runes
Lethal Tempo
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Presence of Mind
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Cut Down
Cut Down
Deal more damage to high health enemy champions.
Cash Back
Cash Back
Get some gold back when you purchase Legendary Items.
Triple Tonic
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an Elixir of Force.Upon reaching level 9, gain an Elixir of Skill.
Karthus
Karthus
CARRY
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#2
View All Fast Jungle Clear Power Farmer Primarily Jungle
Summoners
Exhaust
Exhaust
Slows target enemy champion and reduces their damage dealt.
Flash
Flash
Teleports you a short distance toward your cursor.
Spell Order
Q ➜ E ➜ W
Items
Blackfire Torch
Blackfire Torch
Shadowflame
Shadowflame
Rabadon's Deathcap
Rabadon's Deathcap
Massively increases Ability Power
Void Staff
Void Staff
Increases magic damage
Zhonya's Hourglass
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Stormsurge
Stormsurge
Runes
Deathfire Touch
Deathfire Touch
Damaging a champion with an ability burns them over time.
Axiom Arcanist
Axiom Arcanist
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Transcendence
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Scorch
Your first damaging ability hit every 10s burns champions.
Presence of Mind
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Last Stand
Last Stand
Deal more damage to champions while you are low on health.
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