League of Legends Playstyles
133 playstyle tags mapped across every champion. Pick one to see which champions do it best.
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Popular playstyles
Slows
136
Mage
70
Stuns
68
Shields
63
Fighter
60
Displaces
58
Empowered Auto Attacks
58
Attack Speed Boost
53
Self-Heals
49
Early Game Monster
45
Tank
44
True Damage
43
Gap Closer
42
Mid Game Monster
38
Difficult to Master
37
Slows
Champions who reduce enemy movement speed.
Mage
Champions who deal the majority of their damage through spells rather than attacks.
Stuns
Champions who apply stuns that completely disable enemy actions.
Shields
Champions who apply shields to themselves or allies.
Fighter
Short-range bruisers who deal and withstand moderate amounts of damage.
Displaces
Champions who move or knock enemies from their positions.
Empowered Auto Attacks
Champions whose abilities enhance their next basic attack.
Attack Speed Boost
Champions who can increase their attack speed through abilities.
Self-Heals
Champions who can heal themselves.
Early Game Monster
Champions who dominate early skirmishes and lanes with strong base stats or early spikes.
Tank
Champions with high durability focused on soaking damage and disrupting enemy teams.
True Damage
Champions whose abilities deal damage that ignores resistances.
Gap Closer
Champions who have dashes or mobility tools to quickly close distance.
Mid Game Monster
Champions whose strongest power spike occurs in the mid game.
Mage
70
Fighter
60
Tank
44
Assassin
36
Diver
17
Vanguard
14
Catcher
13
Juggernaut
13
Enchanter
10
Artillery
9
Battlemage
9
Warden
6
Mage
Champions who deal the majority of their damage through spells rather than attacks.
Fighter
Short-range bruisers who deal and withstand moderate amounts of damage.
Tank
Champions with high durability focused on soaking damage and disrupting enemy teams.
Assassin
High-burst, fragile melee champions who aim to quickly eliminate priority targets.
Diver
Mobile fighters who dive into the enemy team to eliminate key targets while surviving initial retaliation.
Vanguard
Engage-focused tanks who initiate fights decisively.
Catcher
Champions who specialize in trapping or locking down enemies through catch tools and threat zones.
Juggernaut
Slow, hard-hitting melee champions who deal massive sustained damage but struggle to reach targets.
Enchanter
Champions who enhance allies with shields, heals, and buffs while providing utility and protection.
Artillery
Long-range mages who chip down enemies safely from great distances.
Battlemage
Short-to-mid range mages who excel in extended fights, dealing sustained AoE damage while being harder to kill than typical mages.
Warden
Defensive tanks who specialize in protecting allies and controlling threats.
Slows
136
Stuns
68
Displaces
58
Roots
30
Long Range CC
18
Cripples
11
Pulls
11
Fears or Berserks
10
Silences-Interrupts
6
Suppresses
6
Taunts
6
Charms
4
Sleeps
2
Slows
Champions who reduce enemy movement speed.
Stuns
Champions who apply stuns that completely disable enemy actions.
Displaces
Champions who move or knock enemies from their positions.
Roots
Champions who apply roots that prevent enemy movement.
Long Range CC
Champions with crowd control tools that can be applied from long range.
Cripples
Champions who reduce enemy attack speed with their abilities.
Pulls
Champions who drag or hook enemies toward them or their team.
Fears or Berserks
Champions who apply fear or berserk effects.
Silences-Interrupts
Champions who can silence or interrupt enemy spellcasting.
Suppresses
Champions who apply suppression, a rare form of crowd control that locks down enemies entirely.
Taunts
Champions who can force enemies to attack them involuntarily.
Charms
Champions whose abilities force enemies to walk toward them.
Sleeps
Champions who can put enemies to sleep, completely disabling them.
True Damage
43
Executes
34
Burst
33
DoTs
27
Deletes ADCs
20
Armor Penetration
14
Spells Bounce
14
Hybrid Damage
12
Long Duration High Damage AOE Ult
12
Percent Max Health Damage
12
Long Range Poke
11
Point and Click
11
Sustained DPS
11
Threshold Execute
11
Inflicts Bleeds
5
Poisons
5
True Damage
Champions whose abilities deal damage that ignores resistances.
Executes
Champions who deal bonus damage based on how low the target’s HP is.
Burst
Champions who eliminate vulnerable targets quickly with high damage combos.
DoTs
Champions who deal damage over time, ticking periodically.
Deletes ADCs
Champions who specialize in instantly killing fragile ranged carries.
Armor Penetration
Champions who ignore a portion of enemy armor.
Spells Bounce
Champions with abilities that bounce between multiple targets.
Long Duration High Damage AOE Ult
Champions whose ultimates deal massive, extended-area damage that can decide team fights.
Long Range Poke
Champions who deal damage repeatedly from very long distances.
Inflicts Bleeds
Champions who apply bleed effects that deal damage over time.
Poisons
Champions who apply poison damage over time.
Empowered Auto Attacks
58
Attack Speed Boost
53
Auto Attack Based
36
Ability Resets
29
Kiting Monster
21
Crit-based
13
Ammo System
7
Empowered State
7
Empowered Auto Attacks
Champions whose abilities enhance their next basic attack.
Attack Speed Boost
Champions who can increase their attack speed through abilities.
Auto Attack Based
Champions who rely heavily on basic attacks for a significant portion of their damage.
Ability Resets
Champions who reset or massively reduce an ability's cooldown when a certain event occurs.
Kiting Monster
Champions who excel at dealing consistent damage while avoiding retaliation.
Crit-based
Champions who scale primarily with critical strike chance or critical strike damage.
Shields
63
Self-Heals
49
Immunity
25
Heals
21
Mana Heals
21
Untargetable
18
Damage Reduction
17
Escapes Death
15
Super Tanky
13
Drain Tank
8
Applies Grievous Wounds
6
Dodges Projectiles
6
Shield Breaker
5
Anti-Shield
4
Spell Shield
4
Blocks Projectiles
2
Projectile Reflect
2
Shields
Champions who apply shields to themselves or allies.
Self-Heals
Champions who can heal themselves.
Immunity
Champions who can temporarily become immune to damage or crowd control.
Heals
Champions who can heal allies.
Untargetable
Champions who can become untargetable, avoiding enemy abilities.
Damage Reduction
Champions who reduce incoming damage through abilities.
Escapes Death
Champions with abilities that prevent or delay death.
Super Tanky
Champions with extremely high durability who are exceptionally difficult to kill.
Gap Closer
42
Blink
27
Chases
26
Speeds Up Allies
23
Global or Semi-Global Ult
20
Mobility Spammer
18
Roaming
17
Split Pushing God
17
Long Range Ult
16
Wall Jumps
16
Low Mobility
15
Invade Specialist
12
Speed Demon
11
Stealth-Invisibility-Camo
11
Unstoppable
10
Gap Closer
Champions who have dashes or mobility tools to quickly close distance.
Chases
Champions who excel at pursuing escaping enemies.
Speeds Up Allies
Champions who grant movement speed to allies.
Global or Semi-Global Ult
Champions with ultimates that can impact distant parts of the map.
Split Pushing God
Champions who excel at pressuring side lanes, destroying structures, and forcing enemy rotations.
Long Range Ult
Champions with ultimates that have extremely long cast range.
Speed Demon
Champions who rely on high movement speed as a core mechanic.
Stealth-Invisibility-Camo
Champions who can become invisible, stealthed, or camouflaged.
Early Game Monster
45
Mid Game Monster
38
Total Health Scaling
28
Late Game Monster
21
Bonus Health Scaling
19
Fast Jungle Clear
19
Power Farmer
15
Transforms
14
Mana Scaling
11
Armor Scaling
10
Reset Snowballer
10
Unique Resource
10
Hard Snowballer
9
Infinitely Scales
9
Roam Snowballer
7
Zombie
7
Early Game Monster
Champions who dominate early skirmishes and lanes with strong base stats or early spikes.
Mid Game Monster
Champions whose strongest power spike occurs in the mid game.
Total Health Scaling
Champions whose abilities scale with maximum health.
Late Game Monster
Champions who become exceptionally strong in the late game after scaling.
Power Farmer
Champions who efficiently clear waves and jungle camps to outscale opponents.
Transforms
Champions who change form, gaining new stats or abilities.
Armor Scaling
Champions whose abilities scale with armor.
Infinitely Scales
Champions with infinitely stackable effects, allowing unlimited late-game scaling.
Zombie
Champions who continue acting or dealing damage after dying.
Wombo Combo
23
Initiator
15
Interacts with Terrain
12
Uses Pets
12
Objective Controller
11
Siege Specialist
11
Tank Shredder
11
Zone Control
9
Objective Shredder
8
Teamfight Anchor
7
Terrain Creation
7
Objective Secure
6
Uses Traps
5
Uses Clones
3
Wombo Combo
Champions whose kits synergize extremely well with ally AoE abilities to create devastating combos.
Initiator
Champions who excel at starting team fights.
Interacts with Terrain
Champions whose abilities depend on or manipulate terrain.
Uses Pets
Champions who summon controllable units.
Uses Traps
Champions who deploy placeable traps.
Uses Clones
Champions who can create a copy of themselves to mislead or outplay opponents.
Difficult to Master
37
Combo Heavy
34
Easy to Play
31
Expert 1v1er
27
Forgiving
18
Anti-Melee Bully
17
Dunkmaster
9
Anti-Assassin
6
Anti-Dash
6
Steals From Enemy
5
Defensive Stat Stealer
3
Combo Heavy
Champions whose damage relies on executing ability chains in an optimal sequence.
Expert 1v1er
Champions who excel in isolated duels due to strong trading patterns or survivability.
Dunkmaster
Champions with iconic high-impact slam abilities that resemble a massive dunk.
Steals From Enemy
Champions who can steal abilities, stats, or spells from opponents.