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support Champions like Wukong, Jinx

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Champions Like Wukong, Jinx – Similar Picks by Role & Playstyle

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Skarner
Skarner
SUPPORT
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#1
View All β˜…Diver β˜…Fighter β˜…Primarily Jungle
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Ignite
Ignite
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Spell Order
Q ➜ W ➜ E
Items
Titanic Hydra
Titanic Hydra
Deals area of effect damage based on owner's health
Dead Man's Plate
Dead Man's Plate
Build momentum as you move around then smash into enemies.
Protoplasm Harness
Protoplasm Harness
Zeke's Convergence
Zeke's Convergence
Grants you and your ally bonuses when you cast your ultimate.
Thornmail
Thornmail
Locket of the Iron Solari
Locket of the Iron Solari
Activate to shield nearby allies from damage
Runes
Hail of Blades
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Cheap Shot
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Deep Ward
Deep Ward
Your wards in the enemy jungle are Deep, gaining Health and Duration.Level 9: Wards in the river are also Deep.
Relentless Hunter
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Magical Footwear
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Jack Of All Trades
Jack Of All Trades
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.Gain bonus Adaptive Force at 5 and 10 stacks.
Senna
Senna
SUPPORT
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#2
View All β˜…Auto Attack Based β˜…Global or Semi-Global Ult β˜…Kiting Monster β˜…Late Game Monster
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Heal
Heal
Restores Health and grants Move Speed to you and target allied champion.
Spell Order
Q ➜ W ➜ E
Items
Black Cleaver
Black Cleaver
Dealing physical damage to enemy champions reduces their Armor
Statikk Shiv
Statikk Shiv
Movement builds charges that release chain lightning on basic attack
Rapid Firecannon
Rapid Firecannon
Movement builds charges that release a sieging fire attack on release
Infinity Edge
Infinity Edge
Massively enhances critical strikes
Hexoptics C44
Hexoptics C44
Knight's Vow
Knight's Vow
Partner with an ally to protect each other
Runes
Deathfire Touch
Deathfire Touch
Damaging a champion with an ability burns them over time.
Manaflow Band
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Celerity
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Gathering Storm
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Magical Footwear
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Jack Of All Trades
Jack Of All Trades
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.Gain bonus Adaptive Force at 5 and 10 stacks.
Camille
Camille
SUPPORT
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#3
View All β˜…Displaces β˜…Diver β˜…Fighter
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Ignite
Ignite
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Spell Order
Q ➜ E ➜ W
Items
Eclipse
Eclipse
Sundered Sky
Sundered Sky
Sterak's Gage
Sterak's Gage
Shields against large bursts of damage
Guardian Angel
Guardian Angel
Periodically revives champion upon death
Trinity Force
Trinity Force
Tons of Damage
Locket of the Iron Solari
Locket of the Iron Solari
Activate to shield nearby allies from damage
Runes
Hail of Blades
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Sudden Impact
Sudden Impact
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Deep Ward
Deep Ward
Your wards in the enemy jungle are Deep, gaining Health and Duration.Level 9: Wards in the river are also Deep.
Treasure Hunter
Treasure Hunter
Unique takedowns grant additional gold the first time they are collected.
Shield Bash
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Bone Plating
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s
Mel
Mel
SUPPORT
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#4
View All β˜…Global or Semi-Global Ult β˜…Roots β˜…Slows
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Heal
Heal
Restores Health and grants Move Speed to you and target allied champion.
Spell Order
Q ➜ E ➜ W
Items
Luden's Echo
Luden's Echo
High burst damage, good against fragile foes
Shadowflame
Shadowflame
Zhonya's Hourglass
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Rabadon's Deathcap
Rabadon's Deathcap
Massively increases Ability Power
Void Staff
Void Staff
Increases magic damage
Thornmail
Thornmail
Runes
Arcane Comet
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Scorch
Your first damaging ability hit every 10s burns champions.
Presence of Mind
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Coup de Grace
Coup de Grace
Deal more damage to low health enemy champions.
Elise
Elise
SUPPORT
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#5
View All β˜…Diver β˜…Primarily Jungle
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Ignite
Ignite
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Spell Order
Q ➜ W ➜ E
Items
Stormsurge
Stormsurge
Shadowflame
Shadowflame
Zhonya's Hourglass
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Void Staff
Void Staff
Increases magic damage
Rabadon's Deathcap
Rabadon's Deathcap
Massively increases Ability Power
Hextech Rocketbelt
Hextech Rocketbelt
Activate to dash forward and unleash a fiery explosion
Runes
Electrocute
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Sudden Impact
Sudden Impact
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Deep Ward
Deep Ward
Your wards in the enemy jungle are Deep, gaining Health and Duration.Level 9: Wards in the river are also Deep.
Relentless Hunter
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Triumph
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Coup de Grace
Coup de Grace
Deal more damage to low health enemy champions.
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Hwei
Hwei
SUPPORT
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#6
View All β˜…Executes β˜…Roots β˜…Slows
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Heal
Heal
Restores Health and grants Move Speed to you and target allied champion.
Spell Order
Q ➜ E ➜ W
Items
Blackfire Torch
Blackfire Torch
Liandry's Torment
Liandry's Torment
Charge up in combat to deal high damage over time, especially against durable enemies
Shadowflame
Shadowflame
Morellonomicon
Morellonomicon
Increases magic damage
Rabadon's Deathcap
Rabadon's Deathcap
Massively increases Ability Power
Zhonya's Hourglass
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Runes
Deathfire Touch
Deathfire Touch
Damaging a champion with an ability burns them over time.
Manaflow Band
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Scorch
Your first damaging ability hit every 10s burns champions.
Presence of Mind
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Haste
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Seraphine
Seraphine
SUPPORT
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#7
View All β˜…Easy to Play β˜…Executes β˜…Roots β˜…Slows
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Heal
Heal
Restores Health and grants Move Speed to you and target allied champion.
Spell Order
Q ➜ W ➜ E
Items
Tear of the Goddess
Tear of the Goddess
Increases maximum Mana as Mana is spent
Echoes of Helia
Echoes of Helia
Damage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foes
Diadem of Songs
Diadem of Songs
Redemption
Redemption
Activate to heal allies and damage enemies in an area
Moonstone Renewer
Moonstone Renewer
Your heals and shields cool down faster and have greater effect on low health allies
Mikael's Blessing
Mikael's Blessing
Activate to remove all disabling effects from an allied champion
Runes
Summon Aery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Font of Life
Font of Life
Impairing the movement of an enemy champion heals nearby allied champions.
Revitalize
Revitalize
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Soraka
Soraka
SUPPORT
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#8
View All β˜…Easy to Play β˜…Global or Semi-Global Ult β˜…Roots β˜…Slows
Summoners
Flash
Flash
Teleports you a short distance toward your cursor.
Heal
Heal
Restores Health and grants Move Speed to you and target allied champion.
Spell Order
W ➜ Q ➜ E
Items
Moonstone Renewer
Moonstone Renewer
Your heals and shields cool down faster and have greater effect on low health allies
Redemption
Redemption
Activate to heal allies and damage enemies in an area
Dawncore
Dawncore
Mikael's Blessing
Mikael's Blessing
Activate to remove all disabling effects from an allied champion
Locket of the Iron Solari
Locket of the Iron Solari
Activate to shield nearby allies from damage
Warmog's Armor
Warmog's Armor
Grants massive Health and Health Regen
Runes
Summon Aery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Scorch
Your first damaging ability hit every 10s burns champions.
Bone Plating
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s
Revitalize
Revitalize
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% stronger on targets below 40% health.
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