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Best Roots Champions – Recommended Picks by Role
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Aphelios
CARRY
#1
Summoners
Flash
Teleports you a short distance toward your cursor.
Barrier
Gain a brief Shield.
Spell Order
Q ➜ E ➜ W ➜ R
Items
The Collector
Berserker's Greaves
Enhances Move Speed and Attack Speed
Infinity Edge
Massively enhances critical strikes
Lord Dominik's Regards
Overcomes enemies with high health and armor
Immortal Shieldbow
Bloodthirster
Grants Attack Damage, Life Steal and Life Steal now overheals
Runes
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Cut Down
Deal more damage to high health enemy champions.
Cash Back
Get some gold back when you purchase Legendary Items.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an Elixir of Force.Upon reaching level 9, gain an Elixir of Skill.
Caitlyn
CARRY
#2
Summoners
Flash
Teleports you a short distance toward your cursor.
Barrier
Gain a brief Shield.
Spell Order
Q ➜ W ➜ E ➜ R
Items
The Collector
Berserker's Greaves
Enhances Move Speed and Attack Speed
Infinity Edge
Massively enhances critical strikes
Lord Dominik's Regards
Overcomes enemies with high health and armor
Rapid Firecannon
Movement builds charges that release a sieging fire attack on release
Bloodthirster
Grants Attack Damage, Life Steal and Life Steal now overheals
Runes
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de Grace
Deal more damage to low health enemy champions.
Absolute Focus
While above 70% health, gain extra adaptive damage.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Jhin
CARRY
#3
Summoners
Flash
Teleports you a short distance toward your cursor.
Barrier
Gain a brief Shield.
Spell Order
Q ➜ W ➜ E ➜ R
Items
The Collector
Boots of Swiftness
Enhances Move Speed and reduces the effect of slows
Infinity Edge
Massively enhances critical strikes
Rapid Firecannon
Movement builds charges that release a sieging fire attack on release
Lord Dominik's Regards
Overcomes enemies with high health and armor
Guardian Angel
Periodically revives champion upon death
Runes
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de Grace
Deal more damage to low health enemy champions.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Jinx
CARRY
#4
Summoners
Flash
Teleports you a short distance toward your cursor.
Barrier
Gain a brief Shield.
Spell Order
Q ➜ W ➜ E ➜ R
Items
Yun Tal Wildarrows
Berserker's Greaves
Enhances Move Speed and Attack Speed
Infinity Edge
Massively enhances critical strikes
Runaan's Hurricane
Ranged attacks fire two bolts at nearby enemies
Lord Dominik's Regards
Overcomes enemies with high health and armor
Bloodthirster
Grants Attack Damage, Life Steal and Life Steal now overheals
Runes
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Cut Down
Deal more damage to high health enemy champions.
Cash Back
Get some gold back when you purchase Legendary Items.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an Elixir of Force.Upon reaching level 9, gain an Elixir of Skill.
Mel
CARRY
#5
Summoners
Flash
Teleports you a short distance toward your cursor.
Teleport
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Spell Order
Q ➜ E ➜ W ➜ R
Items
Luden's Echo
High burst damage, good against fragile foes
Sorcerer's Shoes
Enhances Move Speed and magic damage
Shadowflame
Rabadon's Deathcap
Massively increases Ability Power
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Void Staff
Increases magic damage
Runes
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Coup de Grace
Deal more damage to low health enemy champions.
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Senna
CARRY
#6
Summoners
Flash
Teleports you a short distance toward your cursor.
Barrier
Gain a brief Shield.
Spell Order
Q ➜ W ➜ E ➜ R
Items
Statikk Shiv
Movement builds charges that release chain lightning on basic attack
Boots of Swiftness
Enhances Move Speed and reduces the effect of slows
Dusk and Dawn
Black Cleaver
Dealing physical damage to enemy champions reduces their Armor
Infinity Edge
Massively enhances critical strikes
Rapid Firecannon
Movement builds charges that release a sieging fire attack on release
Runes
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Font of Life
Impairing the movement of an enemy champion heals nearby allied champions.
Revitalize
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Swain
CARRY
#7
Summoners
Flash
Teleports you a short distance toward your cursor.
Ghost
Gain Move Speed and ignore unit collision for the duration.
Spell Order
Q ➜ W ➜ E ➜ R
Items
Malignance
Partner with an ally to protect each other
Plated Steelcaps
Enhances Move Speed and reduces incoming basic attack damage
Rylai's Crystal Scepter
Abilities slow enemies
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Liandry's Torment
Charge up in combat to deal high damage over time, especially against durable enemies
Riftmaker
Runes
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Last Stand
Deal more damage to champions while you are low on health.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Overgrowth
Gain permanent max health when minions or monsters die near you.
Varus
CARRY
#8
Summoners
Flash
Teleports you a short distance toward your cursor.
Barrier
Gain a brief Shield.
Spell Order
Q ➜ W ➜ E ➜ R
Items
Youmuu's Ghostblade
Activate to greatly increase Move Speed
Boots of Swiftness
Enhances Move Speed and reduces the effect of slows
Manamune
Increases Attack Damage based on maximum Mana
Edge of Night
Periodically blocks enemy abilities
Serylda's Grudge
Opportunity
Runes
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Cash Back
Get some gold back when you purchase Legendary Items.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an Elixir of Force.Upon reaching level 9, gain an Elixir of Skill.
Xayah
CARRY
#9
Summoners
Flash
Teleports you a short distance toward your cursor.
Barrier
Gain a brief Shield.
Spell Order
E ➜ W ➜ Q ➜ R
Items
Essence Reaver
Berserker's Greaves
Enhances Move Speed and Attack Speed
Navori Flickerblade
Infinity Edge
Massively enhances critical strikes
Lord Dominik's Regards
Overcomes enemies with high health and armor
Bloodthirster
Grants Attack Damage, Life Steal and Life Steal now overheals
Runes
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de Grace
Deal more damage to low health enemy champions.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.